@LePaul Hi!
Cool channel – my website is
https://papas-best.com, with the STL Viewer at
https://papas-best.com/stlviewer_en … feel free to mention anything. If you need information that cannot be found on the website, just ask me
I added the link to my signature,
if that’s okay with the forum rules …
–
@GrueMaster, @Roberts_Clif: No problem; you should have gotten a private message with the source code. However, don’t get your hopes up too high:
- While Visual C++ has Linux support, it can only compile platform-independent applications.
- The STL Viewer uses Direct3D 11 for rendering (supported on any system with Windows 7 or later; no need to install special drivers; brings its own software renderer for weak systems), and a Linux port would mean re-writing the renderer in OpenGL or Vulkan.
- The STL Viewer uses the native Win32 API for its user interface. For a Linux port, one would have to use a platform-independent library like GTK or Qt. I looked at Qt and it would increase program size from just 67 KB to over three MB, which is pretty drastic for me.
Currently, I recommend using Wine on Linux for the Viewer. A few users have reported that this works quite well, even the setup …!